About Monarch
But why?
Why was Monarch built?
Most software is built trying to solve an issue, the same goes for Monarch. However it was also built from one fundamental question, "How hard could it really be?".
Monarch aggregates all your game libraries into a single launcher. Not really something new. What Monarch does differently is it's efficiency, stubborness to add native support and bold choice to not secretly be a website pretending to be an application.
It is being built in Rust by a guy hoping to get a degree, which is why it is not finished yet.
// project summary performance: [blazingly fast] browsers_bundled: 0 launchers_dethroned: pending
Frequently asked, occasionally answered
Why “Monarch”?
Because a monarch rules over everything, and Monarch is the one to rule them all.
Why should I switch to Monarch?
Well if we haven't convinced you so far, then let the launcher do it. Download and try it. It's super fast and tiny, so only takes you a few minutes and almost no disk space at all.
Do I need an account?
Monarch does not have a user system right now. However, to be able to use the native EGS support, you will need to sign into your Epic Games account in the launcher.
When is it finished?
Not even an alpha yet. So don't know. Download it, give it a star on Github as it makes us feel good and sit tight.
What data does it collect?
We don't have time to build fucking telemetry of all things, so nothing.
What about macOS?
Wait, you really looked in here?
Well fuck...
We don't officially build support for it, but we don't actively block
it, so if you can make it work, then please create a PR on Github.
License & contributing
GPLv3
Monarch is licensed under the GNU General Public License v3.0. We would explain what that means, but we are not lawyers and you are not here for legal advice. Read the license text instead.
Contributing
Know Rust? Know a feature that’s missing? Start working on it — the source is right there. Bug reports and feature ideas go through GitHub issues, like civilized people.
Community
Progress is documented publicly whenever it happens. Track what we’re working on next on the public kanban board, follow the commits on GitHub or join the Discord to watch us argue about naming things.
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